Havok plugin is now based on 2020.1 version of Havok SDK.Updated minimum Unity Editor version from 2019.4.0f1 to 2020.1.0f1.Now we are properly reading surface velocity from the HavokPhysics plugin before running an IJacobiansJob. Change Surface Velocity" demo with HavokPhysics, where surface velocity was accumulating between bodies. Further improved performance of Havok Physics static body synchronization.Fixed a crash involving compound colliders with terrain children where the CollisionMethod of the terrain is 'CollisionMethod.Triangles'.Adding multiple Joints to the same bodies, swapping bodies on a Joint, then deleting one of the bodies lead to an assert that crashed the editor.Updated minimum Unity Editor version from 2020.1.0f1 to 2020.1.9f1. Havok Physics now matching versions with Unity Physics packages.All notable changes to this package will be documented in this file.
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